Title :
Collision Detection Using Sphere-Tree Construction
Author :
Benitez, Antonio ; Ramírez, Maria Del Carmen ; Vallejo, Daniel
Author_Institution :
Dept. of Comput. Eng., Univ. de las Americas, Puebla, Mexico
Abstract :
Fast and accurate collision detection between general geometric models is a fundamental problem in modeling, robotics, manufacturing and computer-simulated environments. Most of the earlier algorithm are either restricted to a class of geometric models, say convex polytopes, or are not fast enough for practical applications. We present an new algorithm for collision detection between general polygonal models. The algorithm makes use of hierarchical representations along with frame to frame coherence to rapidly detect collisions. It has been implemented as part of motion planning package. In practice, it can accurately detect the contacts between large geometries composed of thousands of polygons at interactive rates.
Keywords :
collision avoidance; computational geometry; path planning; trees (mathematics); binary tree hierarchy; computer-simulated environments; frame coherence; geometric model collision detection; geometric models; hierarchical representations; motion planning; object approximation; polygonal models; robotics; sphere-tree construction; Application software; Coherence; Computational geometry; Computational modeling; Computer aided manufacturing; Motion planning; Object detection; Robots; Solid modeling; Virtual manufacturing; collision detection; object approximation; sphere-tree construction;
Conference_Titel :
Electronics, Communications and Computers, 2005. CONIELECOMP 2005. Proceedings. 15th International Conference on
Print_ISBN :
0-7695-2283-1
DOI :
10.1109/CONIEL.2005.29