DocumentCode :
15642
Title :
Games, Entertainment, and Media for Life, Health, and Community: IEEE GEM 2014.
Author :
Gershon, Nahum ; Kapralos, Bill ; Mann, Steve
Author_Institution :
The MITRE Corporation
Volume :
4
Issue :
3
fYear :
2015
fDate :
Jul-15
Firstpage :
67
Lastpage :
72
Abstract :
If you entered the room where the 2014 IEEE Games, Entertainment, and Media Conference (IEEE GEM 2014) was held, you would have thought that you were experiencing one of the imaginary worlds depicted in many good science fiction stories. The audience witnessed the current and future technologies that could and will be used in future games, entertainment, and media. In addition to being seriously technical, the participants were playful, enjoying their technology. IEEE GEM 2014 was held at the University of Toronto, Canada, 22?24 October 2014.
fLanguage :
English
Journal_Title :
Consumer Electronics Magazine, IEEE
Publisher :
ieee
ISSN :
2162-2248
Type :
jour
DOI :
10.1109/MCE.2015.2421573
Filename :
7159198
Link To Document :
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