• DocumentCode
    1565012
  • Title

    Generalizing video textures

  • Author

    Phillips, Paul M. ; Watson, Gordon

  • Author_Institution
    Edinburgh Virtual Environ. Centre, Edinburgh Univ., UK
  • fYear
    2003
  • Firstpage
    8
  • Lastpage
    15
  • Abstract
    This paper presents the results of a project generalizing the ´video textures´ technique as described in (Schodl et al., 2000). The algorithms used were generalized such that either video or audio input clips could be used to create novel and infinitely varying video or audio ´textures´. The algorithms were tested and refined to produce acceptable results for both forms of media, and a simple interface was developed allowing the application to be easily extended to other forms of media commonly used in computer graphics such as motion capture.
  • Keywords
    audio signal processing; image texture; video signal processing; audio clip; computer graphic; cross-fading; dynamic texture; image morphing; media texture; motion capture; texture analysis; user interface; video clip; video texture algorithm generalization; Application software; Cameras; Computer graphics; Games; Layout; Mouth; Rendering (computer graphics); Solid modeling; Streaming media; Virtual environment;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Theory and Practice of Computer Graphics, 2003. Proceedings
  • Print_ISBN
    0-7695-1942-3
  • Type

    conf

  • DOI
    10.1109/TPCG.2003.1206925
  • Filename
    1206925