DocumentCode
1565012
Title
Generalizing video textures
Author
Phillips, Paul M. ; Watson, Gordon
Author_Institution
Edinburgh Virtual Environ. Centre, Edinburgh Univ., UK
fYear
2003
Firstpage
8
Lastpage
15
Abstract
This paper presents the results of a project generalizing the ´video textures´ technique as described in (Schodl et al., 2000). The algorithms used were generalized such that either video or audio input clips could be used to create novel and infinitely varying video or audio ´textures´. The algorithms were tested and refined to produce acceptable results for both forms of media, and a simple interface was developed allowing the application to be easily extended to other forms of media commonly used in computer graphics such as motion capture.
Keywords
audio signal processing; image texture; video signal processing; audio clip; computer graphic; cross-fading; dynamic texture; image morphing; media texture; motion capture; texture analysis; user interface; video clip; video texture algorithm generalization; Application software; Cameras; Computer graphics; Games; Layout; Mouth; Rendering (computer graphics); Solid modeling; Streaming media; Virtual environment;
fLanguage
English
Publisher
ieee
Conference_Titel
Theory and Practice of Computer Graphics, 2003. Proceedings
Print_ISBN
0-7695-1942-3
Type
conf
DOI
10.1109/TPCG.2003.1206925
Filename
1206925
Link To Document