DocumentCode
1565835
Title
Adaptive Multi-Resolution Coding for 3D Scenes using Vector Quantization
Author
Li, Jie ; Tian, D. ; AlRegib, Ghassan
Author_Institution
Sch. of Electr. & Comput. Eng., Georgia Inst. of Technol., Atlanta, GA, USA
fYear
2006
Firstpage
545
Lastpage
548
Abstract
This paper proposes a multi-resolution coding system for 3D graphic scenes using vector quantization (VQ). For improved compression efficiency, the proposed system generates the VQ codebook for a given 3D scene using mesh objects contained in the scene database instead of separate training models. Furthermore, objects are weighted according to their unequal display importance resulting from interactions, which is incorporated into both codebook training and rate-distortion optimization. Empirical results are presented to verify the efficiency of the proposed coding system.
Keywords
adaptive codes; computer graphics; image coding; image resolution; optimisation; rate distortion theory; vector quantisation; visual databases; 3D graphic scene; adaptive multiresolution coding system; codebook training; image compression; mesh object; rate-distortion optimization; scene database; vector quantization; Computer graphics; Databases; Displays; Geometry; Layout; Mesh generation; Multiresolution analysis; Rate-distortion; Spatial resolution; Vector quantization; Connectivity; Geometry; Multi-resolution; Rate-distortion; Triangular mesh; Vector quantization;
fLanguage
English
Publisher
ieee
Conference_Titel
Image Processing, 2006 IEEE International Conference on
Conference_Location
Atlanta, GA
ISSN
1522-4880
Print_ISBN
1-4244-0480-0
Type
conf
DOI
10.1109/ICIP.2006.312397
Filename
4106587
Link To Document