DocumentCode :
1570474
Title :
Hierarchical Representation and Coding of 3D Mesh Geometry
Author :
Celasun, I. ; Eroksuz, S. ; Siddiqui, R.A. ; Tekalp, A. Murat
Author_Institution :
Dept. of Electr. & Commun. Eng., Istanbul Tech. Univ., Turkey
fYear :
2006
Firstpage :
1893
Lastpage :
1896
Abstract :
Hierarchical mesh representation and mesh simplification have been addressed in computer graphics for adaptive level-of-detail rendering of 3D objects. In this paper, we propose a hierarchical system suitable for progressive transmission using hierarchical 3D meshes such that each mesh level has Delaunay topology. The Delaunay topology constraint on each mesh layer not only helps to design meshes with desired geometric properties, but also enables efficient compression of the mesh data. The hierarchical compression technique is based on a nearest-neighbor ordering of mesh node points. This ordering serves to define the mesh boundary as well as a spatial prediction relation on the nodes, which is employed for differential node point location. The compression method allows progressive transmission and quality scalability.
Keywords :
data compression; image coding; image representation; mesh generation; rendering (computer graphics); 3D mesh geometry coding; Delaunay topology; adaptive level-of-detail rendering; computer graphics; data compression; differential node point location; hierarchical mesh representation; mesh boundary; progressive transmission; quality scalability; Algorithm design and analysis; Bandwidth; Computational geometry; Computer graphics; Design optimization; Hierarchical systems; Rendering (computer graphics); Scalability; Topology; Virtual reality; Hierarchical mesh design; progressive coding; scalable geometry compression;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Image Processing, 2006 IEEE International Conference on
Conference_Location :
Atlanta, GA
ISSN :
1522-4880
Print_ISBN :
1-4244-0480-0
Type :
conf
DOI :
10.1109/ICIP.2006.313106
Filename :
4106924
Link To Document :
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