DocumentCode :
1572294
Title :
The turing test track of the 2012 Mario AI Championship: Entries and evaluation
Author :
Shaker, Noor ; Togelius, Julian ; Yannakakis, Georgios N. ; Poovanna, Likith ; Ethiraj, Vinay S. ; Johansson, Stefan J. ; Reynolds, Robert G. ; Heether, Leonard K. ; Schumann, T. ; Gallagher, Marcus
Author_Institution :
Center for Comput. Games Res., IT Univ. of Copenhagen, Copenhagen, Denmark
fYear :
2013
Firstpage :
1
Lastpage :
8
Abstract :
The Turing Test Track of the Mario AI Championship focused on developing human-like controllers for a clone of the popular game Super Mario Bros. Competitors participated by submitting AI agents that imitate human playing style. This paper presents the rules of the competition, the software used, the voting interface, the scoring procedure, the submitted controllers and the recent results of the competition for the year 2012. We also discuss what can be learnt from this competition in terms of believability in platform games. The discussion is supported by a statistical analysis of behavioural similarities and differences among the agents, and between agents and humans. The paper is co-authored by the organizers of the competition (the first three authors) and the competitors.
Keywords :
artificial intelligence; computer games; statistical analysis; 2012 Mario AI championship; AI agents; Super Mario Bros; human playing style; human-like controllers; platform games; scoring procedure; statistical analysis; turing test track; voting interface; Artificial intelligence; Benchmark testing; Games; Navigation; Neural networks; Software; Training;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Computational Intelligence in Games (CIG), 2013 IEEE Conference on
Conference_Location :
Niagara Falls, ON
ISSN :
2325-4270
Print_ISBN :
978-1-4673-5308-3
Type :
conf
DOI :
10.1109/CIG.2013.6633634
Filename :
6633634
Link To Document :
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