Title :
Training Cultural Awareness in Military Operations in a Virtual Afghan Village: A Methodology for Scenario Development
Author :
Prasolova-Forland, Ekaterina ; Fominykh, Mikhail ; Darisiro, Ramin ; Morch, A.I.
Author_Institution :
Norwegian Univ. of Sci. & Technol., Trondheim, Norway
Abstract :
3D virtual worlds and game-based simulations are to an increasing degree used for military training. However, there is a lack of research-based methods for using game-based simulations and developing scenarios for educational role-plays in a military context, especially in the area of cultural awareness. The CAMO project (Cultural Awareness in Military Operations) seeks to address these challenges. The goal of the project has been to create a game-based simulation in Second Life for training cultural awareness among military personnel preparing for international operations and to explore the advantages and limitations of 3D virtual worlds in this context. This paper will focus on the methodology for scenario development, outlining the challenges and directions for future work.
Keywords :
computer based training; cultural aspects; military computing; serious games (computing); virtual reality; 3D virtual worlds; CAMO project; cultural awareness in military operations; educational role-plays; game-based simulations; international operations; military context; military personnel; military training; research-based methods; scenario development; second life; virtual Afghan village; Context; Cultural differences; Educational institutions; Games; Security; Solid modeling; Training; cultural awareness in military operations; game-based simulations for military training; scenario development;
Conference_Titel :
System Sciences (HICSS), 2013 46th Hawaii International Conference on
Conference_Location :
Wailea, Maui, HI
Print_ISBN :
978-1-4673-5933-7
Electronic_ISBN :
1530-1605
DOI :
10.1109/HICSS.2013.571