• DocumentCode
    158003
  • Title

    Fast dense 3D reconstruction using an adaptive multiscale discrete-continuous variational method

  • Author

    Zhuoliang Kang ; Medioni, Gerard

  • Author_Institution
    Univ. of Southern California, Los Angeles, CA, USA
  • fYear
    2014
  • fDate
    24-26 March 2014
  • Firstpage
    53
  • Lastpage
    60
  • Abstract
    We present a system for fast dense 3D reconstruction with a hand-held camera. Walking around a target object, we shoot sequential images using continuous shooting mode. High-quality camera poses are obtained offline using structure-from-motion (SfM) algorithm with Bundle Adjustment. Multi-view stereo is solved using a new, efficient adaptive multiscale discrete-continuous variational method to generate depth maps with sub-pixel accuracy. Depth maps are then fused into a 3D model using volumetric integration with truncated signed distance function (TSDF). Our system is accurate, efficient and flexible: accurate depth maps are estimated with sub-pixel accuracy in stereo matching; dense models can be achieved within minutes as major algorithms parallelized on multi-core processor and GPU; various tasks can be handled (e.g. reconstruction of objects in both indoor and outdoor environment with different scales) without specific hand-tuning parameters. We evaluate our system quantitatively and qualitatively on Middlebury benchmark and another dataset collected with a smartphone camera.
  • Keywords
    graphics processing units; image fusion; image matching; image motion analysis; image reconstruction; multiprocessing systems; solid modelling; stereo image processing; 3D model; GPU; Middlebury benchmark dataset; SfM algorithm; TSDF; adaptive multiscale discrete-continuous variational method; bundle adjustment; continuous shooting mode; depth maps fusion; depth maps generation; fast dense 3D reconstruction; graphics processing unit; hand-tuning parameters; handheld camera; multicore processor; multiview stereo; sequential images; smart phone camera; stereo matching; structure-from-motion algorithm; truncated signed distance function; volumetric integration; Accuracy; Cameras; Computational modeling; Graphics processing units; Image reconstruction; Solid modeling; Three-dimensional displays;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Applications of Computer Vision (WACV), 2014 IEEE Winter Conference on
  • Conference_Location
    Steamboat Springs, CO
  • Type

    conf

  • DOI
    10.1109/WACV.2014.6836118
  • Filename
    6836118