• DocumentCode
    1593706
  • Title

    Research on Distributed Virtual Battlefield Environment Construction Based on HLA

  • Author

    Chen Qi ; Huang Qizhi ; Yang Zhuping

  • Author_Institution
    Mil. Transp. Univ., Tianjin, China
  • fYear
    2012
  • Firstpage
    481
  • Lastpage
    484
  • Abstract
    By establishing realistic battle environment in simulation training, to study military action, is an important way of training commander´s ability to command decisions and improving our ability to command decision in the future war comprehensive ability. This paper focus on the construction of virtual battle environment, introduces a method of building virtual battle environment based on HLA. Practice shows that this method can well simulated battlefield environment terrain, vehicle travel, explosion mutilate and 3D scene and can be well for our army´s simulated training services.
  • Keywords
    computer based training; distributed processing; human computer interaction; military computing; software architecture; virtual reality; 3D scene; HLA; army simulated training services; battlefield environment terrain; distributed virtual battlefield environment construction; explosion mutilate; high level architecture; military action; realistic battle environment; simulation training; vehicle travel; Adaptation models; Data models; Deformable models; Solid modeling; Three dimensional displays; Vehicles; Visualization; Construction; Distributed; HLA; Virtual Battle Environment;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Intelligent System Design and Engineering Application (ISDEA), 2012 Second International Conference on
  • Conference_Location
    Sanya, Hainan
  • Print_ISBN
    978-1-4577-2120-5
  • Type

    conf

  • DOI
    10.1109/ISdea.2012.494
  • Filename
    6173249