• DocumentCode
    1595471
  • Title

    Approximate string matching and the automation of word games

  • Author

    Berghel, Hal ; Roach, David ; Talburt, John

  • Author_Institution
    Arkansas Univ., Fayetteville, AR, USA
  • fYear
    1990
  • Firstpage
    209
  • Lastpage
    213
  • Abstract
    It is shown how approximate sting matching can be involved in the automation of various aspects of word game construction or solution. In the discussion, the authors try to identify and explicate the underlying issues in computational linguistics and suggest techniques which have been used to address these issues. It is shown that the two main issues which arise in this context have to do with lexical processing and heuristics, issues which arise in more practical contexts as well
  • Keywords
    artificial intelligence; computational linguistics; games of skill; pattern recognition; approximate sting matching; computational linguistics; heuristics; lexical processing; word games; Automation; Computational intelligence; Computational linguistics; Cryptography; Expert systems; Geometry; Heart; Knowledge representation; Pressing; Shape;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Applied Computing, 1990., Proceedings of the 1990 Symposium on
  • Conference_Location
    Fayetteville, AR
  • Print_ISBN
    0-8186-2031-5
  • Type

    conf

  • DOI
    10.1109/SOAC.1990.82170
  • Filename
    82170