DocumentCode
1595508
Title
Adaptive Transmitting and Rendering Methods for Large Terrain
Author
Cao, Xuefeng ; Wan, Gang
Author_Institution
Inst. of Surveying & Mapping, Inf. Eng. Univ., Zhengzhou, China
Volume
3
fYear
2010
Firstpage
327
Lastpage
330
Abstract
A generic solution for remote adaptive streaming and rendering of large terrain is presented in this paper. The aim that loading and rendering speeds do not depend on the size of the database is achieved in this solution. In particular this solution avoids loading irrelevant or redundant data and requests the most important data first, and avoids costly data structure operations as much as possible, in favor of ¿in-place¿ data updates and selection using sample masks.
Keywords
data structures; data visualisation; rendering (computer graphics); terrain mapping; 3D Earth visualization; adaptive transmitting method; data structure operations; large terrain; remote adaptive streaming; rendering methods; Computational modeling; Computer simulation; Data structures; Data visualization; Databases; Earth; Internet; Network servers; Terrain mapping; Velocity measurement; adaptive streaming; large terrain; level of detail; real time rendering;
fLanguage
English
Publisher
ieee
Conference_Titel
Computer Modeling and Simulation, 2010. ICCMS '10. Second International Conference on
Conference_Location
Sanya, Hainan
Print_ISBN
978-1-4244-5642-0
Electronic_ISBN
978-1-4244-5643-7
Type
conf
DOI
10.1109/ICCMS.2010.438
Filename
5421236
Link To Document