DocumentCode
1599676
Title
Real-time dynamic simulation of quadruped using modified velocity transformation
Author
Lee, Kwang-Pyo ; Koo, Tae-Wan ; Yoon, Yong-San
Author_Institution
Dept. of Mech. Eng., Korea Adv. Inst. of Sci. & Technol., Taejon, South Korea
Volume
2
fYear
1998
Firstpage
1701
Abstract
The dynamic formulation using the velocity transformation modified to make it more efficient with the recursive calculations and removal of trivial calculations is applied to the real-time simulation of the quadruped. The proposed method turned out to be an O(N) algorithm for parallel structures and an O(N3) algorithm for serial structures from the fact that the computation for the simulation of the quadruped is proportional to the number of legs and the cube of the DOF of a leg. Thus it may be most profitable for the quadruped model with decoupled tree structure because it has been demonstrated that the best O(N3) algorithms are faster than the best O(N) algorithms for N<10. The results also show that the real-time simulation can be achieved on a personal workstation with the application of parallel computation
Keywords
computational complexity; digital simulation; legged locomotion; parallel algorithms; robot dynamics; topology; O(N) algorithm; O(N3) algorithm; decoupled tree structure; modified velocity transformation; parallel structures; quadruped; real-time dynamic simulation; recursive calculations; serial structures; Application software; Computational modeling; Concurrent computing; Costs; Leg; Mechanical engineering; Software performance; Topology; Tree data structures; Workstations;
fLanguage
English
Publisher
ieee
Conference_Titel
Robotics and Automation, 1998. Proceedings. 1998 IEEE International Conference on
Conference_Location
Leuven
ISSN
1050-4729
Print_ISBN
0-7803-4300-X
Type
conf
DOI
10.1109/ROBOT.1998.677406
Filename
677406
Link To Document