DocumentCode
1600140
Title
Exploring alternative content in Digital Cinema
Author
Rahayu, Fitri N. ; Ebrahimi, Touradj ; Perkis, Andrew
Author_Institution
Center for Quantifiable Quality of Service in Commun. Syst. (Q2S)1, Norwegian Univ. of Sci. & Technol. (NTNU), Trondheim, Norway
fYear
2010
Firstpage
295
Lastpage
296
Abstract
Digital Cinema (D-Cinema) business is much more than feature films. Experimentation by showing programming other than feature films has been carried out since the early days of D-Cinema. Alternative content in Digital Cinema enables the cinema to become a multi-arts venue, attracting new and existing users by offering a range of vary products. We give an overview on this alternative content. Human factors issue - Quality of Experience (QoE), which is closely associated with the adoption of alternative content in D-Cinema, is also discussed.
Keywords
cinematography; alternative content; digital cinema business; experience quality; feature films; human factors issue; multiarts venue; Business; Games; Human factors; Industries; Metals; Motion pictures; Multimedia communication; D-Cinema; Digital Cinema; Human Factors; ODS; Other Digital Stuff; QoE; Quality of Experience;
fLanguage
English
Publisher
ieee
Conference_Titel
Virtual Systems and Multimedia (VSMM), 2010 16th International Conference on
Conference_Location
Seoul
Print_ISBN
978-1-4244-9027-1
Electronic_ISBN
978-1-4244-9026-4
Type
conf
DOI
10.1109/VSMM.2010.5665948
Filename
5665948
Link To Document