DocumentCode
1600816
Title
Client-server computing requirements of networked multimedia services
Author
Orphanos, G. ; Malataras, A. ; Mountzouris, I. ; Kanellopoulos, D. ; Mandalos, L. ; Koubias, S. ; Papadopoulos, G.
Author_Institution
Dept. of Electr. Eng., Patras Univ., Greece
Volume
1
fYear
1995
Firstpage
42430
Abstract
The client-server programming model has traditionally supported numerous data applications which can tolerate delay and jitter bounds. The quality of service (QoS) concept is mandatory for multimedia associations since it expresses the application requirements towards the communication subsystem. The application developer should be provided with a mechanism to select and control those QoS parameters that are applicable to the context of continuous media information transfer. As a consequence, the application programmer can easily express his requirement for a multimedia multiparty call. At the user perception level, diverse QoS parameters are issued, which should be interpreted on specific performance parameters by the communication subsystem. Dynamic management of QoS parameters should be provided either at the association establishment phase or at the data transfer phase. The QoS parameter tuple identifies the entire multimedia association in space (i.e. end-to-end) as well as in time (i.e. during the lifetime of the association). This paper discusses the main weaknesses of existing client-server programming interfaces and proposes enhancements that should take place to achieve appropriate computing for the development of multimedia networked services in view of new high-speed network technologies. Furthermore, the attractive features of new multimedia multiparty programming interfaces are presented and analysed
Keywords
multimedia communication; application requirements; association establishment; client-server computing requirements; client-server programming interfaces; communication subsystem; continuous media information transfer; data applications; data transfer; delay; high-speed network technologies; jitter bounds; multimedia multiparty call; multimedia multiuser programming interfaces; networked multimedia services; parameter tuple; performance parameters; service quality; user perception;
fLanguage
English
Publisher
iet
Conference_Titel
Client/Server Computing. Seminar Proceedings (IEE Digest No. 1995/184), International Seminar on
Conference_Location
La Hulpe
Type
conf
DOI
10.1049/ic:19951130
Filename
677451
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