DocumentCode
1612922
Title
A Game Theoretic Framework for Multipath Optimal Data Transfer in Multiuser Overlay Networks
Author
Bui, Vinh ; Zhu, Weiping
Author_Institution
Univ. of New South Wales, Sydney, NSW
fYear
2008
Firstpage
401
Lastpage
407
Abstract
In this paper, we study the problem of optimal data transfer over multiple overlay paths. Instead of solving the problem from the single controller point of view, we adopt the game theory perspective to consider the problem from a more realistic view where multiple traffic controllers competing for the shared bandwidth. We formulate the problem as a general- sum stochastic game, and a reinforcement learning technique namely Correlated-Q Learning is implemented to derive the best- possible strategy, i.e. the strategy to play correlated equilibrium (CE) for each controller. Through a proof-of-concept simulation scenario with 2 overlay paths and 2 controllers, we show that by playing cooperative strategies, e.g. CE, the controllers can achieve superior performance compared to acting selfishly. The result emphasizes that considering the problem of optimal multipath data transfer from the single controller perspective is inadequate.
Keywords
Internet; learning (artificial intelligence); stochastic games; telecommunication computing; telecommunication traffic; Internet; bandwidth sharing; correlated-Q learning; general-sum stochastic game; multipath optimal data transfer; multiuser overlay networks; reinforcement learning; traffic controller; Australia; Bandwidth; Communications Society; Delay; Game theory; IP networks; Learning; Optimal control; Stochastic processes; Traffic control;
fLanguage
English
Publisher
ieee
Conference_Titel
Communications, 2008. ICC '08. IEEE International Conference on
Conference_Location
Beijing
Print_ISBN
978-1-4244-2075-9
Electronic_ISBN
978-1-4244-2075-9
Type
conf
DOI
10.1109/ICC.2008.81
Filename
4533117
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