DocumentCode :
1614484
Title :
Visual Processing of Rock, Scissors, Paper Game for Human Robot Interaction
Author :
Yoon, Ho-Sub ; Chi, Su-Young
Author_Institution :
Div. of Intelligent Robot, ETRI, Daejeon
fYear :
2006
Firstpage :
326
Lastpage :
329
Abstract :
There are so many interaction methods between human and robots using visual sensor as camera. In this paper, we try to make rock, scissors, paper game using robot camera. The main problem is occurred by robot height, as more preciously camera height, because hand shapes are dependent on camera angle. If robot´s camera height is smaller than human, it is difficult to compare with rock and scissors shape, when human stretch out his hand to the robot camera. To solve this problem, we propose that human stretch out his hand to his shoulder. In this circumstance, we can use skin model to separate human hands using face detector that is base on ada-boosting algorithm including OpenCV library. If we detect a human face, and we made a skin models from detected face region, we can get the robust skin information according to the illumination variance
Keywords :
cameras; computer games; face recognition; intelligent robots; man-machine systems; OpenCV library; ada-boosting algorithm; face detector; human robot interaction; paper game; robot camera; visual sensor process; Cameras; Detectors; Face detection; Human robot interaction; Libraries; Robot sensing systems; Robot vision systems; Robustness; Shape; Skin; HRI(Human Robot Interaction); Neural Networks; Skin Detection;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
SICE-ICASE, 2006. International Joint Conference
Conference_Location :
Busan
Print_ISBN :
89-950038-4-7
Electronic_ISBN :
89-950038-5-5
Type :
conf
DOI :
10.1109/SICE.2006.315701
Filename :
4108849
Link To Document :
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