DocumentCode :
1615668
Title :
Go with the flow or seize control? interaction principles that make games enjoyable
Author :
Grundy, Catherine ; Blake, Andrew
fYear :
2005
Firstpage :
277
Lastpage :
282
Keywords :
Buildings; Computer graphics; Computer science; Design optimization; Emotion recognition; Layout; Programming; Testing; Toy industry; Usability;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Information Technology Interfaces, 2005. 27th International Conference on
ISSN :
1330-1012
Print_ISBN :
953-7138-02-X
Type :
conf
DOI :
10.1109/ITI.2005.1491138
Filename :
1491138
Link To Document :
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