Title :
Interactive sound rendering
Author_Institution :
Univ. of North Carolina at Chapel Hill, Chapel Hill, NC, USA
Abstract :
Summary form only given. Extending the frontier of visual computing, sound rendering utilizes sound to communicate information to a user and offers an alternative means of visualization. By harnessing the sense of hearing, audio rendering can further enhance a user´s experience in a multimodal virtual world and is required for immersive environments, computer games, simulation, training and designing next generation human-computer interfaces. In this talk, we will give an overview of our recent work on sound synthesis and sound propagation. These include generating realistic physically-based sounds from rigid body dynamics simulations and liquid sounds based on bubble resonance and coupling with fluid simulators. We also describe new and fast algorithms for sound propagation based on improved numerical techniques and fast geometric sound propagation. Our algorithms improve the state of the art in sound propagation by almost 1-2 orders of magnitude and we demonstrate that it is possible to perform interactive propagation in complex, dynamic environments by utilizing the computational capabilities of multi-core CPUs and many-core GPUs. We will also show some preliminary results on the design of next-generation musical instruments using multi-touch interfaces. Joint work with faculty and students of GAMMA group at UNC Chapel Hill.
Keywords :
acoustic signal processing; acoustic wave propagation; computer graphic equipment; coprocessors; data visualisation; interactive systems; musical instruments; numerical analysis; rendering (computer graphics); audio rendering; bubble resonance; computer games; data visualization; fast geometric sound propagation; fluid simulators; interactive sound rendering; liquid sounds; many-core GPU; multicore CPU; multimodal virtual world; multitouch interfaces; next generation human-computer interfaces; next-generation musical instruments; numerical techniques; rigid body dynamic simulations; sound synthesis; visual computing; Awards activities; Computational modeling; Computer science; Heuristic algorithms; Next generation networking; Rendering (computer graphics); Visualization;
Conference_Titel :
3DTV Conference: The True Vision - Capture, Transmission and Display of 3D Video (3DTV-CON), 2011
Conference_Location :
Antalya
Print_ISBN :
978-1-61284-161-8
DOI :
10.1109/3DTV.2011.5877149