DocumentCode
1615932
Title
Computer generated holography for computer graphics
Author
Lobaz, Petr
Author_Institution
Univ. of West Bohemia, Pilsen, Czech Republic
fYear
2011
Firstpage
1
Lastpage
1
Abstract
3D displays are now rapidly designed, enhanced and sold. It is expected that after a boom of displays based on active glasses, new display generations will appear. Those would be probably displays with passive glasses, multiview autostereoscopic displays based on parallax barrier or lenticular technology, and displays based on integral photography principles. Each of these types would be outperformed by holographic displays once they eventually mature. Holography is a concept known for a long time to opticians; however, for the computer graphics community it is a new undiscovered world. The tutorial provides basic principles of classical holography for people used to think in terms of rays instead of wave optics, and for those that have little experience with modern optics. These principles are then exploited in a talk about digital aspects of holography and about making holographic renderers. Every participant of the tutorial should be then able to make his or her own basic hologram renderer, to understand principles of advanced ones, and to build a very low budget holographic laboratory.
Keywords
computer displays; computer-generated holography; holographic displays; rendering (computer graphics); stereo image processing; 3D displays; computer generated holography; computer graphics; holographic renderers; integral photography principles; lenticular technology; multiview autostereoscopic displays; parallax barrier; passive glasses;
fLanguage
English
Publisher
ieee
Conference_Titel
3DTV Conference: The True Vision - Capture, Transmission and Display of 3D Video (3DTV-CON), 2011
Conference_Location
Antalya
ISSN
2161-2021
Print_ISBN
978-1-61284-161-8
Type
conf
DOI
10.1109/3DTV.2011.5877153
Filename
5877153
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