DocumentCode :
1616790
Title :
Smooth shading of specular surfaces in polygon-based high-definition CGH
Author :
Nishi, Hirohito ; Matsushima, Kyoji ; Nakahara, Sumio
Author_Institution :
Dept. of Electr. & Electron. Eng., Kansai Univ., Suita, Japan
fYear :
2011
Firstpage :
1
Lastpage :
4
Abstract :
High-definition computer-generated holograms (CGH) created by the polygon-based method feature reconstruction of very fine 3D image accompanied with strong sensation of depth. However, rendering technique for specular surfaces has not been established. We propose a novel technique for smooth shading of specular surfaces in the polygon-based method. This technique divides the surface function of polygons into some segments and controls the spectral envelopes.
Keywords :
holography; rendering (computer graphics); 3D image; high definition computer generated hologram; polygon based high definition CGH; polygon based method feature reconstruction; rendering technique; smooth shading; specular surface; Holography; Image reconstruction; Optical surface waves; Reflection; Surface reconstruction; Surface waves; Venus; Computer graphics; Holography; Optical imaging;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
3DTV Conference: The True Vision - Capture, Transmission and Display of 3D Video (3DTV-CON), 2011
Conference_Location :
Antalya
ISSN :
2161-2021
Print_ISBN :
978-1-61284-161-8
Type :
conf
DOI :
10.1109/3DTV.2011.5877184
Filename :
5877184
Link To Document :
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