DocumentCode
1616831
Title
An object-oriented approach to visual databases
Author
Wang, Taehyung ; Sheu, Phillip C Y
Author_Institution
Dept. of Electr. & Comput. Eng., California Univ., Irvine, CA, USA
fYear
1997
Firstpage
288
Lastpage
295
Abstract
As the demand for virtual reality systems increases, a new approach is needed to meet the following requirements: a world consists of a large number of objects; a camera is allowed to move and a world should be displayed in near real-time depending on the position of the camera as well as the angle of its lens; and minimum effort should be needed when objects are moving. We satisfy these requirements with the following: an object-oriented rendering approach is developed; and an approach based on spatial indexing (specifically R+-tree) is developed to manage operations on objects (i.e., retrieval, insertion and deletion) effectively
Keywords
indexing; object-oriented databases; real-time systems; rendering (computer graphics); spatial data structures; tree data structures; virtual reality; visual databases; R+ tree; camera; characteristic view; deletion; hierarchical storage; insertion; lens angle; moving objects; object retrieval; object-oriented rendering approach; real-time system; region tree; spatial indexing; virtual reality; visual databases; Cameras; Computer displays; Computer graphics; Image databases; Image retrieval; Indexing; Information retrieval; Object oriented databases; Spatial databases; Visual databases;
fLanguage
English
Publisher
ieee
Conference_Titel
Tools with Artificial Intelligence, 1997. Proceedings., Ninth IEEE International Conference on
Conference_Location
Newport Beach, CA
ISSN
1082-3409
Print_ISBN
0-8186-8203-5
Type
conf
DOI
10.1109/TAI.1997.632268
Filename
632268
Link To Document