DocumentCode
1619370
Title
Texture synthesis based on the neighboring triangulated surfaces
Author
Shu, Heng
Author_Institution
Guizhou Normal Univ., GuiYang, China
fYear
2009
Firstpage
390
Lastpage
394
Abstract
We propose a novel texture synthesis method to a wide variety of texture and any triangulated surface.. According to the relation of the neighboring triangulated surfaces of model, we use a extent first strategy to appoint texture coordinate of each triangulated surface. When the processes of searching and mapping have restricted surfaces, first, we create a minimal texture error of neighboring surfaces. Then, we link textures into a sequential macrocosm by using divisional technique of graph. This arithmetic is the same with all curve surfaces and all kinds of textures.
Keywords
computer graphics; graph theory; curve surfaces; divisional technique; graph theory; minimal texture error; neighboring triangulated surfaces; restricted surfaces; sequential macrocosm; texture coordinate; texture synthesis; Arithmetic; Computer graphics; Conformal mapping; Corporate acquisitions; Deformable models; Image reconstruction; Shape; Space technology; Stochastic processes; Surface texture; Extent Preferential Search; Graph Cut; Texture Mapping; Texture Synthesis;
fLanguage
English
Publisher
ieee
Conference_Titel
Anti-counterfeiting, Security, and Identification in Communication, 2009. ASID 2009. 3rd International Conference on
Conference_Location
Hong Kong
Print_ISBN
978-1-4244-3883-9
Electronic_ISBN
978-1-4244-3884-6
Type
conf
DOI
10.1109/ICASID.2009.5276967
Filename
5276967
Link To Document