DocumentCode :
1620303
Title :
Active mesh texture coding based on warping and DCT
Author :
Benoit-Cattin, H. ; Joachimsmann, P. ; Planat, A. ; Valette, S. ; Baskurt, A. ; Prost, R.
Author_Institution :
INSA, CNRS, Villeurbanne, France
Volume :
2
fYear :
1999
Firstpage :
830
Abstract :
In this paper, we consider the texture coding of quadrangular cells which compose active meshes. Active mesh algorithms which have been developed for region based video coding mainly use interpolation techniques to quantize the cell texture. We propose a new quantization scheme which associates image warping and an adaptive JPEG scheme. Our approach leads to an interesting trade-off between mesh complexity and image quality.
Keywords :
computational complexity; discrete cosine transforms; interpolation; vector quantisation; video coding; active mesh texture coding; adaptive JPEG scheme; discrete cosine transform; image quality; image warping; interpolation; mesh complexity; quadrangular cells; region based video coding; warping; Bit rate; Discrete cosine transforms; Frequency; Image quality; Image resolution; Image segmentation; Interpolation; Mesh generation; PSNR; Quantization;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Image Processing, 1999. ICIP 99. Proceedings. 1999 International Conference on
Conference_Location :
Kobe
Print_ISBN :
0-7803-5467-2
Type :
conf
DOI :
10.1109/ICIP.1999.823013
Filename :
823013
Link To Document :
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