• DocumentCode
    1620947
  • Title

    Affine-invariant skeleton of 3D shapes

  • Author

    Mortara, M. ; Patané, G.

  • fYear
    2002
  • fDate
    6/24/1905 12:00:00 AM
  • Firstpage
    245
  • Lastpage
    252
  • Abstract
    Different application fields have shown increasing interest in shape description oriented to recognition and similarity issues. Beyond the application aims, the capability of handling details separating them from building elements, the invariance to a set of geometric transformations, the uniqueness and stability to noise represent fundamental properties of each proposed model. This paper defines an affine-invariant skeletal representation; starting from global features of a 3D shape, located by curvature properties, a Reeb graph is defined using the topological distance as a quotient function. If the mesh has uniformly spaced vertices, this Reeb graph can also be rendered as a geometric skeleton defined by the barycenters of pseudo-geodesic circles sequentially expanded from all the feature points
  • Keywords
    computational geometry; 3D shapes; Reeb graph; affine-invariant skeleton; barycenters; curvature properties; geometric transformations; global features; mesh; noise stability; pseudo-geodesic circles; quotient function; recognition; shape description; similarity; topological distance; uniformly spaced vertices; uniqueness; Ear; Horses; Level set; Shape; Skeleton; Topology;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Shape Modeling International, 2002. Proceedings
  • Conference_Location
    Banff, Alta.
  • Print_ISBN
    0-7695-1546-0
  • Type

    conf

  • DOI
    10.1109/SMI.2002.1003552
  • Filename
    1003552