DocumentCode
1621457
Title
Using game theory for Radio Resource Management of RRC Layer in LTE-A
Author
Luan, Zhirong ; Qu, Hua ; Zhao, Jihong
Author_Institution
Sch. of Electron. & Inf. Eng., Xi´´an Jiaotong Univ., Xi´´an, China
fYear
2012
Firstpage
41
Lastpage
44
Abstract
The radio resource management is one of the important contents of the core key technologies of LTE-A, especially in the RRC (Radio Resource Control) layer. Most radio resource management schemes only consider part of the radio resource, but not the overall system performance. Recently, game theory has become a useful tool in the research on radio resource management. According to the 3GPP, in this article, we focus on how to define the radio resource management in the RRC layer as a game and present the concept of “virtual access users”, which helps to describe the wireless communication environment. Game theory is used to improve the overall performance of RRC layer in LTE-A. To be more specific, in the game, first, the characteristics of RAC (Radio Access Control) and RBC (Radio Bearer Control) are analyzed. Second, we created utility function of the game to balance real users and the “virtual access users”. Third, the best solution of the game is reached, and proved to be reasonable. By computer simulations, we investigate the performance of proposed scheme and analyze our simulation results.
Keywords
3G mobile communication; Long Term Evolution; game theory; radio access networks; 3GPP; LTE-A; RAC; RBC; RRC layer; computer simulations; game theory; radio access control; radio bearer control; radio resource control layer; radio resource management; virtual access users; wireless communication environment; Game Theory; LTE-A; RAC; RBC; RRC; Radio Resource Management;
fLanguage
English
Publisher
ieee
Conference_Titel
Advanced Communication Technology (ICACT), 2012 14th International Conference on
Conference_Location
PyeongChang
ISSN
1738-9445
Print_ISBN
978-1-4673-0150-3
Type
conf
Filename
6174605
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