• DocumentCode
    1622056
  • Title

    FML-based type-2 fuzzy ontology for computer go knowledge representation

  • Author

    Lee, Chang-Shing ; Wang, Mei-Hui ; Yan, Zhi-Rong ; Chen, Yu-Jen ; Doghmen, Hassen ; Teytaud, Olivier

  • Author_Institution
    Dept. of Comput. Sci. & Inf. Eng., Nat. Univ. of Tainan, Tainan, Taiwan
  • fYear
    2010
  • Firstpage
    63
  • Lastpage
    68
  • Abstract
    In this paper, an Fuzzy Markup Language (FML)-based type-2 fuzzy ontology is proposed to represent the computer Go knowledge, including an FML transformation mechanism, a type-2 fuzzy set construction, and a type-2 fuzzy set inference mechanism. The FML transformation mechanism transforms the generated smart game format (SGF) files into an FML-based document to describe the computer Go ontology. The type-2 set construction is responsible for building the type-2 fuzzy sets. Based on the built FML-based document and type-2 fuzzy sets, the type-2 fuzzy set inference mechanism infers the possibility of the game´s winning rate. It is hoped that the proposed idea are feasible for inferring the winning rate of the games in the future.
  • Keywords
    fuzzy reasoning; fuzzy set theory; ontologies (artificial intelligence); page description languages; FML-based type-2 fuzzy ontology; computer Go knowledge representation; fuzzy markup language; smart game format; Games; Takagi-Sugeno model; Computer Go; Fuzzy Markup Lanuage; Ontology; Type-2 Fuzzy Inference;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    System Science and Engineering (ICSSE), 2010 International Conference on
  • Conference_Location
    Taipei
  • Print_ISBN
    978-1-4244-6472-2
  • Type

    conf

  • DOI
    10.1109/ICSSE.2010.5551703
  • Filename
    5551703