DocumentCode
1622056
Title
FML-based type-2 fuzzy ontology for computer go knowledge representation
Author
Lee, Chang-Shing ; Wang, Mei-Hui ; Yan, Zhi-Rong ; Chen, Yu-Jen ; Doghmen, Hassen ; Teytaud, Olivier
Author_Institution
Dept. of Comput. Sci. & Inf. Eng., Nat. Univ. of Tainan, Tainan, Taiwan
fYear
2010
Firstpage
63
Lastpage
68
Abstract
In this paper, an Fuzzy Markup Language (FML)-based type-2 fuzzy ontology is proposed to represent the computer Go knowledge, including an FML transformation mechanism, a type-2 fuzzy set construction, and a type-2 fuzzy set inference mechanism. The FML transformation mechanism transforms the generated smart game format (SGF) files into an FML-based document to describe the computer Go ontology. The type-2 set construction is responsible for building the type-2 fuzzy sets. Based on the built FML-based document and type-2 fuzzy sets, the type-2 fuzzy set inference mechanism infers the possibility of the game´s winning rate. It is hoped that the proposed idea are feasible for inferring the winning rate of the games in the future.
Keywords
fuzzy reasoning; fuzzy set theory; ontologies (artificial intelligence); page description languages; FML-based type-2 fuzzy ontology; computer Go knowledge representation; fuzzy markup language; smart game format; Games; Takagi-Sugeno model; Computer Go; Fuzzy Markup Lanuage; Ontology; Type-2 Fuzzy Inference;
fLanguage
English
Publisher
ieee
Conference_Titel
System Science and Engineering (ICSSE), 2010 International Conference on
Conference_Location
Taipei
Print_ISBN
978-1-4244-6472-2
Type
conf
DOI
10.1109/ICSSE.2010.5551703
Filename
5551703
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