• DocumentCode
    1622398
  • Title

    Virtual garment simulation

  • Author

    Sengupta, Sabyasachi ; Chaudhuri, P.

  • Author_Institution
    Dept. of Comput. Sci. & Eng., IIT Bombay, Mumbai, India
  • fYear
    2013
  • Firstpage
    1
  • Lastpage
    4
  • Abstract
    In this paper we present a system to create 3D garments from 2D patterns. Once placed over the 3D character, our system can quickly stitch the patterns into the 3D garment. The stitched cloth is then simulated to obtain the drape of the garment over the character. Our system can accurately and efficiently resolve cloth-body and cloth-cloth collisions.
  • Keywords
    clothing industry; digital simulation; production engineering computing; solid modelling; virtual reality; 2D patterns; 3D garments; cloth-body; cloth-cloth collisions; stitched cloth; virtual garment simulation; Animation; Clothing; Computational modeling; Force; Solids; Three-dimensional displays;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Computer Vision, Pattern Recognition, Image Processing and Graphics (NCVPRIPG), 2013 Fourth National Conference on
  • Conference_Location
    Jodhpur
  • Print_ISBN
    978-1-4799-1586-6
  • Type

    conf

  • DOI
    10.1109/NCVPRIPG.2013.6776167
  • Filename
    6776167