DocumentCode
1622398
Title
Virtual garment simulation
Author
Sengupta, Sabyasachi ; Chaudhuri, P.
Author_Institution
Dept. of Comput. Sci. & Eng., IIT Bombay, Mumbai, India
fYear
2013
Firstpage
1
Lastpage
4
Abstract
In this paper we present a system to create 3D garments from 2D patterns. Once placed over the 3D character, our system can quickly stitch the patterns into the 3D garment. The stitched cloth is then simulated to obtain the drape of the garment over the character. Our system can accurately and efficiently resolve cloth-body and cloth-cloth collisions.
Keywords
clothing industry; digital simulation; production engineering computing; solid modelling; virtual reality; 2D patterns; 3D garments; cloth-body; cloth-cloth collisions; stitched cloth; virtual garment simulation; Animation; Clothing; Computational modeling; Force; Solids; Three-dimensional displays;
fLanguage
English
Publisher
ieee
Conference_Titel
Computer Vision, Pattern Recognition, Image Processing and Graphics (NCVPRIPG), 2013 Fourth National Conference on
Conference_Location
Jodhpur
Print_ISBN
978-1-4799-1586-6
Type
conf
DOI
10.1109/NCVPRIPG.2013.6776167
Filename
6776167
Link To Document