Title :
Development of social adaptive agents in simulation game of cross-cultural experience
Author :
Ohmura, Hidefumi ; Katagami, Daisuke ; Nitta, Katsumi
Author_Institution :
Dept. of Comput. Intell. & Syst. Sci., Tokyo Inst. of Technol., Yokohama, Japan
Abstract :
Recently, researches of human-agent interaction (HAI) are popular toward autonomous agents to act and cope in various human societies. If agents adapt to humans´ society, they have social skills. In this paper, we introduce how developing a social adaptive agent. There are many rules in societies. Therefore, social agents should have a social skill which is obtaining social rules. We develop agents adapting group as social adaptive agents. We improve some functions from a simulation game: Online BARNGA from BARNGA to observe humans´ behavior. We observe humans´ behavior in Online BARNGA. As a result, we find that humans have transitions of three inner states with rdquonoticerdquo and rdquobehaviorrdquo to get implicit rules, and rules fall into two categories: a byelaw and an ethic. In Online BARNGA, a byelaw is a rule of card game, an ethic is a strategy. Based on the above results, we develop agents with transitions of three inner state with rdquonoticerdquo and rdquobehaviorrdquo and two type learning modules. Furthermore, we analyze agents´ behavior in online BARNGA, and compare humans´ that. As a result, we confirm that agent adapt socially as if it were human.
Keywords :
computer games; human computer interaction; software agents; autonomous agents; cross-cultural experience; human-agent interaction; simulation game; social adaptive agents; Atmosphere; Autonomous agents; Ethics; Humans; Medical treatment; Metrology; Psychiatry; Psychology;
Conference_Titel :
Fuzzy Systems, 2009. FUZZ-IEEE 2009. IEEE International Conference on
Conference_Location :
Jeju Island
Print_ISBN :
978-1-4244-3596-8
Electronic_ISBN :
1098-7584
DOI :
10.1109/FUZZY.2009.5277096