DocumentCode :
162614
Title :
Landscape specification resizing
Author :
Cruz, Liliana ; Velho, Luiz ; Lucio, Djalma ; Galin, Eric ; Peytavie, Adrien ; Guerin, Eric
Author_Institution :
VISGRAF Lab., IMPA, Rio de Janeiro, Brazil
fYear :
2014
fDate :
15-19 Sept. 2014
Firstpage :
1
Lastpage :
10
Abstract :
In this work, we introduce a method for resizing a landscape specification, i.e., a vector model containing a set of objects present in a virtual environment. Our goal is to change the landscape dimensions while keeping its overall appearance. Our method is based on the insertion and removal of objects in the specification, followed by some adjustments of the scene adapting the initial model to these changes. Furthermore, this method can be easily extended to use other techniques for spreading objects in the landscape. The adjustment of the scene components consists in performing translations onto the position of the objects based on removal or insertion of paths in the grid created over the scene space, using dynamic programming. This technique is an adaptation of the Seam Carving for vector landscapes specification. This model is simpler than common images, and thus, we can achieve good results using simpler metrics.
Keywords :
dynamic programming; image processing; vectors; virtual reality; dynamic programming; landscape specification resizing; scene component adjustment; seam carving; vector landscape specification; vector model; virtual environment; Adaptation models; Buildings; Computational modeling; Shape; Solid modeling; Three-dimensional displays; Vectors; Dynamic Programming; Vector Landscape Editing; Virtual Environment;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Computing Conference (CLEI), 2014 XL Latin American
Conference_Location :
Montevideo
Type :
conf
DOI :
10.1109/CLEI.2014.6965100
Filename :
6965100
Link To Document :
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