DocumentCode
163026
Title
Immersion and involvement in a 3D training environment: Experimenting different points of view
Author
Rapp, Amon ; Gena, Cristina
Author_Institution
Dipt. di Inf., Univ. di Torino, Turin, Italy
fYear
2014
fDate
5-7 May 2014
Firstpage
18
Lastpage
23
Abstract
In this paper we describe an experimental evaluation, focusing on a comparison between a first- and a third-person view experience in a virtual training environment, that uses a chemical-physical simulator to reproduce liquid and gas leakages in the plant. We have compared user performances on self-orientation and object finding tasks using two different points of view: first-person and third-person perspective. Our findings show that a first-person enhance the performances through a major sense of immersion, and thus of involvement, in the object finding tasks. However, there is not significant difference in the performances when the users have to move in the 3D scene and orient themselves.
Keywords
computer based training; computer games; solid modelling; virtual reality; 3D training environment; chemical-physical simulator; gas leakage; liquid leakage; object finding task; virtual training environment; Analysis of variance; Avatars; Games; Solid modeling; Three-dimensional displays; Training; Valves; 3D Interaction and graphics; User studies;
fLanguage
English
Publisher
ieee
Conference_Titel
Computational Intelligence and Virtual Environments for Measurement Systems and Applications (CIVEMSA), 2014 IEEE International Conference on
Conference_Location
Ottawa, ON
Print_ISBN
978-1-4799-2613-8
Type
conf
DOI
10.1109/CIVEMSA.2014.6841432
Filename
6841432
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