• DocumentCode
    163026
  • Title

    Immersion and involvement in a 3D training environment: Experimenting different points of view

  • Author

    Rapp, Amon ; Gena, Cristina

  • Author_Institution
    Dipt. di Inf., Univ. di Torino, Turin, Italy
  • fYear
    2014
  • fDate
    5-7 May 2014
  • Firstpage
    18
  • Lastpage
    23
  • Abstract
    In this paper we describe an experimental evaluation, focusing on a comparison between a first- and a third-person view experience in a virtual training environment, that uses a chemical-physical simulator to reproduce liquid and gas leakages in the plant. We have compared user performances on self-orientation and object finding tasks using two different points of view: first-person and third-person perspective. Our findings show that a first-person enhance the performances through a major sense of immersion, and thus of involvement, in the object finding tasks. However, there is not significant difference in the performances when the users have to move in the 3D scene and orient themselves.
  • Keywords
    computer based training; computer games; solid modelling; virtual reality; 3D training environment; chemical-physical simulator; gas leakage; liquid leakage; object finding task; virtual training environment; Analysis of variance; Avatars; Games; Solid modeling; Three-dimensional displays; Training; Valves; 3D Interaction and graphics; User studies;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Computational Intelligence and Virtual Environments for Measurement Systems and Applications (CIVEMSA), 2014 IEEE International Conference on
  • Conference_Location
    Ottawa, ON
  • Print_ISBN
    978-1-4799-2613-8
  • Type

    conf

  • DOI
    10.1109/CIVEMSA.2014.6841432
  • Filename
    6841432