DocumentCode :
1641645
Title :
The players of games: Evaluating and recording human and AI game playing behaviour
Author :
Hildmann, Hanno
Author_Institution :
Etisalat BT Innovation Centre, United Arab Emirates
fYear :
2013
Firstpage :
724
Lastpage :
729
Abstract :
A formalism for human game-playing behaviour is presented, which can also be used to guide AI players. This facilitates the design of games with the purpose of assessing specific behaviours in a controlled environment. Example implementations are discussed to showcase the intended use.
Keywords :
artificial intelligence; computer games; AI game playing behaviour; AI player guidance; game design; game players; human game-playing behaviour; Artificial intelligence; Biological system modeling; Computers; Context; Games; History; Resource management;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Advances in Computing, Communications and Informatics (ICACCI), 2013 International Conference on
Conference_Location :
Mysore
Print_ISBN :
978-1-4799-2432-5
Type :
conf
DOI :
10.1109/ICACCI.2013.6637263
Filename :
6637263
Link To Document :
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