DocumentCode :
1641962
Title :
Lamarckian neuroevolution for visual control in the Quake II environment
Author :
Parker, Matt ; Bryant, Bobby D.
Author_Institution :
Dept. of Comput. Sci. & Eng., Univ. of Nevada, Reno, NV
fYear :
2009
Firstpage :
2630
Lastpage :
2637
Abstract :
A combination of backpropagation and neuroevolution is used to train a neural network visual controller for agents in the Quake II environment. The agents must learn to shoot an enemy opponent in a semi-visually complex environment using only raw visual inputs. A comparison is made between using normal neuroevolution and using neuroevolution combined with backpropagation for Lamarckian adaptation. The supervised backpropagation imitates a hand-coded controller that uses non-visual inputs. Results show that using backpropagation in combination with neuroevolution trains the visual neural network controller much faster and more successfully.
Keywords :
backpropagation; computer games; control engineering computing; neurocontrollers; Lamarckian neuroevolution; Quake II environment; hand-coded controller; neural network visual controller; semivisually complex environment; supervised backpropagation; Backpropagation; Biological neural networks; Cameras; Computational modeling; Computer science; Gray-scale; Humans; Neural networks; Robots; Vehicles;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Evolutionary Computation, 2009. CEC '09. IEEE Congress on
Conference_Location :
Trondheim
Print_ISBN :
978-1-4244-2958-5
Electronic_ISBN :
978-1-4244-2959-2
Type :
conf
DOI :
10.1109/CEC.2009.4983272
Filename :
4983272
Link To Document :
بازگشت