• DocumentCode
    1641962
  • Title

    Lamarckian neuroevolution for visual control in the Quake II environment

  • Author

    Parker, Matt ; Bryant, Bobby D.

  • Author_Institution
    Dept. of Comput. Sci. & Eng., Univ. of Nevada, Reno, NV
  • fYear
    2009
  • Firstpage
    2630
  • Lastpage
    2637
  • Abstract
    A combination of backpropagation and neuroevolution is used to train a neural network visual controller for agents in the Quake II environment. The agents must learn to shoot an enemy opponent in a semi-visually complex environment using only raw visual inputs. A comparison is made between using normal neuroevolution and using neuroevolution combined with backpropagation for Lamarckian adaptation. The supervised backpropagation imitates a hand-coded controller that uses non-visual inputs. Results show that using backpropagation in combination with neuroevolution trains the visual neural network controller much faster and more successfully.
  • Keywords
    backpropagation; computer games; control engineering computing; neurocontrollers; Lamarckian neuroevolution; Quake II environment; hand-coded controller; neural network visual controller; semivisually complex environment; supervised backpropagation; Backpropagation; Biological neural networks; Cameras; Computational modeling; Computer science; Gray-scale; Humans; Neural networks; Robots; Vehicles;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Evolutionary Computation, 2009. CEC '09. IEEE Congress on
  • Conference_Location
    Trondheim
  • Print_ISBN
    978-1-4244-2958-5
  • Electronic_ISBN
    978-1-4244-2959-2
  • Type

    conf

  • DOI
    10.1109/CEC.2009.4983272
  • Filename
    4983272