DocumentCode :
1642182
Title :
Flexible parametrization of scene graphs
Author :
Reitmayr, Gerhard ; Schmalstieg, Dieter
Author_Institution :
Dept. of Eng., Cambridge Univ., UK
fYear :
2005
Firstpage :
51
Lastpage :
58
Abstract :
Scene graphs have become an established tool for developing interactive 3D applications, but with the focus lying on support for multi-processor and multi-pipeline systems, for distributed applications and for advanced rendering effects. Contrary to these developments, this work focusses on the expressiveness of the scene graph structure as a central tool for developing 3D user interfaces. We present the idea of a context for the traversal of a scene graph which allows to parameterize a scene graph and reuse it for different purposes. Such context sensitive scene graphs improve the inherent flexibility of a scene graph acting as a template with parameters bound during traversal. An implementation of this concept using an industry standard scene graph library is described and its use in a set of applications from the area of mobile augmented reality is demonstrated.
Keywords :
augmented reality; data structures; graph theory; mobile computing; rendering (computer graphics); software architecture; software libraries; user interface management systems; 3D user interfaces; distributed applications; interactive 3D applications; mobile augmented reality; multipipeline systems; multiprocessor systems; rendering; scene graph library; scene graph parametrization; scene graph structure; software design; Application software; Augmented reality; Data structures; Geometry; Layout; Navigation; Rendering (computer graphics); Software design; Software libraries; User interfaces;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Virtual Reality, 2005. Proceedings. VR 2005. IEEE
Conference_Location :
Bonn
Print_ISBN :
0-7803-8929-8
Type :
conf
DOI :
10.1109/VR.2005.1492753
Filename :
1492753
Link To Document :
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