• DocumentCode
    1642384
  • Title

    Multi-viewpoint images for multi-user interaction

  • Author

    Simon, Andreas ; Scholz, Sascha

  • Author_Institution
    Fraunhofer IMK Virtual Environments, Germany
  • fYear
    2005
  • Firstpage
    107
  • Lastpage
    113
  • Abstract
    In this paper, we introduce the idea of projecting different image elements from multiple viewpoints and combining them in a single stereoscopic image. We use this technique to enable multi-user interaction and co-located collaboration in large projection-based immersive display systems. Viewing stereoscopic images from a viewpoint outside of the projection viewpoint introduces parallax, a skew distortion of the spatial image, resulting in a misalignment between real and virtual object positions for multiple viewers sharing a single-view stereoscopic display system. With multi-viewpoint images, we can project different image elements from multiple viewpoints, corresponding to the viewing positions of multiple users, and combine them in a single image. We use this technique to project interaction elements for each user in the correct position and depth, matching, from the user´s point of view, the tracked real positions of interaction devices with the virtual position of visual and functional interaction elements such as pointers, menus or picking rays. We introduce a rendering method to combine projections for different viewpoints in a single, consistent stereoscopic image. We have used multi-viewpoint images for interaction in applications, where a large audience is looking at a non-head-tracked immersive presentation and a guide user is controlling the application with direct interaction techniques. Furthermore we have developed complex interaction scenarios, where multiple users share a conventional single-view projection-based display environment for co-located collaboration.
  • Keywords
    groupware; human computer interaction; rendering (computer graphics); stereo image processing; three-dimensional displays; virtual reality; colocated collaboration; functional interaction elements; image elements; menus; multiuser interaction; multiviewpoint images; parallax; picking rays; pointers; projection-based immersive display systems; rendering method; skew distortion; spatial image; stereoscopic display; stereoscopic image; virtual object; virtual position; visual interaction elements; Chromium; Collaboration; Collaborative work; Graphics; Image generation; Layout; Rendering (computer graphics); Three dimensional displays; Virtual environment; Virtual reality;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Virtual Reality, 2005. Proceedings. VR 2005. IEEE
  • Conference_Location
    Bonn
  • Print_ISBN
    0-7803-8929-8
  • Type

    conf

  • DOI
    10.1109/VR.2005.1492760
  • Filename
    1492760