DocumentCode
1642384
Title
Multi-viewpoint images for multi-user interaction
Author
Simon, Andreas ; Scholz, Sascha
Author_Institution
Fraunhofer IMK Virtual Environments, Germany
fYear
2005
Firstpage
107
Lastpage
113
Abstract
In this paper, we introduce the idea of projecting different image elements from multiple viewpoints and combining them in a single stereoscopic image. We use this technique to enable multi-user interaction and co-located collaboration in large projection-based immersive display systems. Viewing stereoscopic images from a viewpoint outside of the projection viewpoint introduces parallax, a skew distortion of the spatial image, resulting in a misalignment between real and virtual object positions for multiple viewers sharing a single-view stereoscopic display system. With multi-viewpoint images, we can project different image elements from multiple viewpoints, corresponding to the viewing positions of multiple users, and combine them in a single image. We use this technique to project interaction elements for each user in the correct position and depth, matching, from the user´s point of view, the tracked real positions of interaction devices with the virtual position of visual and functional interaction elements such as pointers, menus or picking rays. We introduce a rendering method to combine projections for different viewpoints in a single, consistent stereoscopic image. We have used multi-viewpoint images for interaction in applications, where a large audience is looking at a non-head-tracked immersive presentation and a guide user is controlling the application with direct interaction techniques. Furthermore we have developed complex interaction scenarios, where multiple users share a conventional single-view projection-based display environment for co-located collaboration.
Keywords
groupware; human computer interaction; rendering (computer graphics); stereo image processing; three-dimensional displays; virtual reality; colocated collaboration; functional interaction elements; image elements; menus; multiuser interaction; multiviewpoint images; parallax; picking rays; pointers; projection-based immersive display systems; rendering method; skew distortion; spatial image; stereoscopic display; stereoscopic image; virtual object; virtual position; visual interaction elements; Chromium; Collaboration; Collaborative work; Graphics; Image generation; Layout; Rendering (computer graphics); Three dimensional displays; Virtual environment; Virtual reality;
fLanguage
English
Publisher
ieee
Conference_Titel
Virtual Reality, 2005. Proceedings. VR 2005. IEEE
Conference_Location
Bonn
Print_ISBN
0-7803-8929-8
Type
conf
DOI
10.1109/VR.2005.1492760
Filename
1492760
Link To Document