DocumentCode
1642548
Title
GPU accelerated surgical simulators for complex morphology
Author
Mosegaard, Jesper ; Sorensen, Thomas Sangild
Author_Institution
Dept. of Comput. Sci., Aarhus Univ., Denmark
fYear
2005
Firstpage
147
Lastpage
153
Abstract
Surgical training in virtual environments, surgical simulation in other words, has previously had difficulties in simulating deformation of complex morphology in real-time. Even fast spring-mass based systems had slow convergence rates for large models. This paper presents two methods to accelerate a spring-mass system in order to simulate a complex organ such as the heart. Computations are accelerated by taking advantage of modern graphics processing units (GPUs). Two GPU implementations are presented. They vary in their generality of spring connections and in the speedup factor they achieve.
Keywords
cardiology; computational geometry; computer animation; computer based training; coprocessors; digital simulation; medical computing; solid modelling; surgery; virtual reality; GPU accelerated surgical simulation; complex morphology; congenital heart disease; graphics processing units; organ; real-time system; spring mass systems; surgical training; virtual environments; Acceleration; Computational modeling; Convergence; Deformable models; Graphics; Heart; Morphology; Springs; Surgery; Virtual environment;
fLanguage
English
Publisher
ieee
Conference_Titel
Virtual Reality, 2005. Proceedings. VR 2005. IEEE
Conference_Location
Bonn
Print_ISBN
0-7803-8929-8
Type
conf
DOI
10.1109/VR.2005.1492768
Filename
1492768
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