• DocumentCode
    1642548
  • Title

    GPU accelerated surgical simulators for complex morphology

  • Author

    Mosegaard, Jesper ; Sorensen, Thomas Sangild

  • Author_Institution
    Dept. of Comput. Sci., Aarhus Univ., Denmark
  • fYear
    2005
  • Firstpage
    147
  • Lastpage
    153
  • Abstract
    Surgical training in virtual environments, surgical simulation in other words, has previously had difficulties in simulating deformation of complex morphology in real-time. Even fast spring-mass based systems had slow convergence rates for large models. This paper presents two methods to accelerate a spring-mass system in order to simulate a complex organ such as the heart. Computations are accelerated by taking advantage of modern graphics processing units (GPUs). Two GPU implementations are presented. They vary in their generality of spring connections and in the speedup factor they achieve.
  • Keywords
    cardiology; computational geometry; computer animation; computer based training; coprocessors; digital simulation; medical computing; solid modelling; surgery; virtual reality; GPU accelerated surgical simulation; complex morphology; congenital heart disease; graphics processing units; organ; real-time system; spring mass systems; surgical training; virtual environments; Acceleration; Computational modeling; Convergence; Deformable models; Graphics; Heart; Morphology; Springs; Surgery; Virtual environment;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Virtual Reality, 2005. Proceedings. VR 2005. IEEE
  • Conference_Location
    Bonn
  • Print_ISBN
    0-7803-8929-8
  • Type

    conf

  • DOI
    10.1109/VR.2005.1492768
  • Filename
    1492768