• DocumentCode
    1653452
  • Title

    Graphic object layout with interactive genetic algorithms

  • Author

    Masui, Toshiyuki

  • Author_Institution
    Inf. Syst. R&D Center, Sharp Corp., Nara, Japan
  • fYear
    1992
  • Firstpage
    74
  • Lastpage
    80
  • Abstract
    Automatic graphic object layout methods have long been studied in many application areas in which graphic objects should be laid out to satisfy the constraints specific to each application. In those areas, carefully designed layout algorithms should be used to satisfy each application´s constraints. However, those algorithms tend to be complicated and not reusable for other applications. Moreover, it is difficult to add each user´s preferences to the layout scheme of the algorithm. To overcome these difficulties, the author developed a general-purpose interactive graphic layout system GALAPAGOS based on genetic algorithms. GALAPAGOS is general-purpose because graphic objects are laid out not by specifying how to lay them out, but just by specifying the preferences for the layout. GALAPAGOS can not only lay out complicated graphs automatically, but also allow users to modify the constraints at run time so that users can tell the system their own preferences
  • Keywords
    computer graphics; genetic algorithms; interactive systems; GALAPAGOS; graphic object layout methods; interactive genetic algorithms; interactive graphic layout system; Data visualization; Genetic algorithms; Graphics; Information systems; Large scale integration; Layout; Research and development; Stochastic processes; Time factors; User interfaces;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Visual Languages, 1992. Proceedings., 1992 IEEE Workshop on
  • Conference_Location
    Seattle, WA
  • Print_ISBN
    0-8186-3090-6
  • Type

    conf

  • DOI
    10.1109/WVL.1992.275781
  • Filename
    275781