• DocumentCode
    1658355
  • Title

    How to pattern codes?

  • Author

    Fournel, Thierry

  • Author_Institution
    Université de Lyon, Université Jean Monnet de Saint Etienne, CNRS UMR 5516, Laboratoire Hubert Curien, 18 rue Benoît Lauras, F-42000, France
  • fYear
    2015
  • Firstpage
    1
  • Lastpage
    3
  • Abstract
    Besides bar coding and fingerprinting objects of the physical world, we introduce here the idea of patterning codes i.e. of making patterns from codes in imitation of a process of pattern formation compatible with physics. The case of images of paper patterns at cm scale is considered to illustrate. Starting from an approach where codes are viewed as part of the initial conditions of a Turing process, the interest of the game is increased by constraining the resulting patterns to be readable: the originating codes must be retrievable from the patterns. In this framework, an analysis based on non-negative matrix factorization provides a straightforward way to pattern codes through an additive synthesis interpretable as a superposition of layers.
  • Keywords
    Additives; Atomic layer deposition; Chemicals; Games; Mathematical model; Pattern formation; White noise;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Information Optics (WIO), 2015 14th Workshop on
  • Conference_Location
    Kyoto, Japan
  • Type

    conf

  • DOI
    10.1109/WIO.2015.7206917
  • Filename
    7206917