Title :
The cyborg´s dilemma: embodiment in virtual environments
Author_Institution :
Media Interface & Network Design Lab., Michigan State Univ., East Lansing, MI, USA
Abstract :
The paper poses the question: how does the representation of the body in virtual environments affect the mind? The article considers how virtual reality interfaces are evolving to progressively embody the user. The effect of embodiment on the sensation of physical presence, social presence, and self presence in virtual environments is discussed. The effect of avatar representation on body image and body schema distortion is also considered
Keywords :
human factors; social aspects of automation; user interfaces; virtual reality; avatar representation; body image; body schema distortion; cyborg dilemma; human body representation; physical presence; self presence; social presence; virtual environments; virtual reality interfaces; Avatars; Buildings; Cognition; Explosives; Instruments; Intelligent networks; Space technology; Virtual environment; Virtual reality; Wiring;
Conference_Titel :
Cognitive Technology, 1997. Humanizing the Information Age. Proceedings., Second International Conference on
Conference_Location :
Aizu-Wakamatsu City
Print_ISBN :
0-8186-8084-9
DOI :
10.1109/CT.1997.617676