DocumentCode :
1660191
Title :
Fast local stereo matching using two-level adaptive cost filtering
Author :
Qingqing Yang ; Dongxiao Li ; LiangHao Wang ; Ming Zhang
Author_Institution :
Inst. of Inf. & Commun. Eng., Zhejiang Univ., Hangzhou, China
fYear :
2013
Firstpage :
1986
Lastpage :
1990
Abstract :
Recent local stereo correspondence algorithms achieve accurate results by performing effective cost aggregation. In this paper, we solve the cost aggregation problem in the view of cost-volume filtering. A novel concept named “two-level local adaptation” is introduced to guide the proposed filtering approach. Also, a novel post-processing method is proposed to handle both occlusions and textureless regions. The improvement of performance is confirmed by applying it to the proposed stereo correspondence algorithm. The overall method generates competitive results, and outperforms methods that use the similar filtering technique. By implementing the entire algorithm on the GPU, it can achieve about 10 frames/s for typical stereo pairs with a resolution of 640×360 and a disparity range of 20 pixels.
Keywords :
adaptive filters; image matching; image texture; stereo image processing; GPU; cost aggregation problem; cost-volume filtering; fast local stereo matching; local stereo correspondence algorithm; occlusion handling; performance improvement; post-processing method; stereo pairs; textureless region handling; two-level adaptive cost filtering; two-level local adaptation; Accuracy; Benchmark testing; Graphics processing units; Image color analysis; Kernel; Runtime; Venus; cost filtering; local stereo correspondence; post-processing; two-level local adaptation;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Acoustics, Speech and Signal Processing (ICASSP), 2013 IEEE International Conference on
Conference_Location :
Vancouver, BC
ISSN :
1520-6149
Type :
conf
DOI :
10.1109/ICASSP.2013.6638001
Filename :
6638001
Link To Document :
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