• DocumentCode
    166109
  • Title

    High accuracy depth filtering for Kinect using edge guided inpainting

  • Author

    Bhattacharya, Surya ; Gupta, Swastik ; Venkatesh, K.S.

  • Author_Institution
    IIT Kanpur, Kanpur, India
  • fYear
    2014
  • fDate
    24-27 Sept. 2014
  • Firstpage
    868
  • Lastpage
    874
  • Abstract
    Kinect is an easy and convenient means to calculate the depth of a scene in real time. It is used widely in several applications for its ease of installation and handling. Many of these applications need a high accuracy depth map of the scene for rendering. Unfortunately, the depth map provided by Kinect suffers from various degradations due to occlusion, shadowing, scattering etc. The major two degradations are the edge distortion and shadowing. Edge distortion appears due to the intrinsic properties of Kinect and makes any depth based operation perceptually degraded. The problem of edge distortion removal has not received as much attention as the hole filling problem, though it is considerably important at the post processing stage of a RGB scene. We propose a novel method to remove line distortion in order to construct high accuracy depth map of the scene by exploiting the edge information already present in the RGB image.
  • Keywords
    edge detection; image colour analysis; rendering (computer graphics); Kinect; RGB image; edge guided inpainting; high accuracy depth filtering; occlusion; rendering; scattering; shadowing; Image edge detection; Contour detection; High Accuracy depth Map; Kinect; edge distortion;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Advances in Computing, Communications and Informatics (ICACCI, 2014 International Conference on
  • Conference_Location
    New Delhi
  • Print_ISBN
    978-1-4799-3078-4
  • Type

    conf

  • DOI
    10.1109/ICACCI.2014.6968427
  • Filename
    6968427