• DocumentCode
    1661986
  • Title

    A framework with a peer fostering mechanism for mobile P2P game development

  • Author

    Wolf, Heiko ; Wang, Mengqiu

  • Author_Institution
    Dept. of Inf. Sci., Otago Univ., Dunedin, New Zealand
  • fYear
    2005
  • Firstpage
    109
  • Lastpage
    115
  • Abstract
    The design of ad-hoc, wireless, peer-to-peer applications for small mobile devices raises a number of challenges for the developer, with object synchronisation, network failure and device limitations being the most significant. In this paper, we introduce a framework for peer-to-peer application development that deals with those problems. In contrast to most current literature, we focus on small peer-to-peer networks for gaming applications.
  • Keywords
    ad hoc networks; computer games; mobile computing; peer-to-peer computing; ad-hoc wireless network; gaming application; mobile P2P game development; mobile device; network failure; object synchronisation; peer fostering mechanism; peer-to-peer network; Ad hoc networks; Availability; Centralized control; Collaborative work; Distributed computing; Fault tolerance; Information science; Peer to peer computing; Routing; Stability;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Mobile Business, 2005. ICMB 2005. International Conference on
  • Print_ISBN
    0-7695-2367-6
  • Type

    conf

  • DOI
    10.1109/ICMB.2005.5
  • Filename
    1493596