• DocumentCode
    1662982
  • Title

    A low cost 2D graphics anti-aliasing rendering scheme

  • Author

    Tong, Ting-Chi ; Chang, Yun-Nan

  • Author_Institution
    Dept. of Comput. Sci. & Eng., Nat. Sun Yat-sen Univ., Kaohsiung, Taiwan
  • fYear
    2010
  • Firstpage
    207
  • Lastpage
    210
  • Abstract
    In this paper, a low cost anti-aliasing rendering scheme for 2D graphics is proposed. This scheme first adopts the local minimum table (LMT) approach to store the edge information. Next, a scan-line buffer is used with LMT to generate the sorted active edge table. Based on the proposed coding scheme for scan-line buffer, the size of buffer can be reduced by 78%. Finally, a FLIPQUAD multisampling pattern has been applied to our rendering system, which can lead to 25% saving of the on-chip buffer size, and 25% reduction of processing compexity.
  • Keywords
    antialiasing; rendering (computer graphics); 2D graphics; LMT; antialiasing rendering scheme; coding scheme; local minimum table; scan line buffer; Image resolution; Indexes; Variable speed drives;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Next-Generation Electronics (ISNE), 2010 International Symposium on
  • Conference_Location
    Kaohsiung
  • Print_ISBN
    978-1-4244-6693-1
  • Type

    conf

  • DOI
    10.1109/ISNE.2010.5669160
  • Filename
    5669160