DocumentCode :
1670188
Title :
A 50 Mvertices/s graphics processor with fixed-point programmable vertex shader for mobile applications
Author :
Sohn, Ju-Ho ; Woo, Jeong-Ho ; Lee, Min-Wuk ; Kim, Hye-Jung ; Woo, Ramchan ; Yoo, Hoi-Jun
Author_Institution :
KAIST, Daejeon, South Korea
fYear :
2005
Firstpage :
192
Abstract :
A user-programmable mobile 3D graphics processor with a 32 bit RISC, a 128 bit fixed-point SIMD vertex shader and a rendering engine is implemented. A programmable frequency synthesizer controls the clock frequency continuously and adaptively for low power. The chip achieves 50 Mvertices/s and 200 Mtexels/s, dissipating 155 mW in a 0.1 μm 6M CMOS process.
Keywords :
CMOS digital integrated circuits; coprocessors; frequency synthesizers; low-power electronics; power consumption; reduced instruction set computing; rendering (computer graphics); 0.18 micron; 128 bit; 155 mW; 32 bit; CMOS process; RISC; SIMD vertex shader; clock frequency; fixed-point programmable vertex shader; fixed-point vertex shader; low power; mobile 3D graphics processor; power consumption; programmable frequency synthesizer; rendering engine; Coprocessors; Energy consumption; Engines; Frequency synthesizers; Graphics; Hardware; Random access memory; Reduced instruction set computing; Registers; Rendering (computer graphics);
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Solid-State Circuits Conference, 2005. Digest of Technical Papers. ISSCC. 2005 IEEE International
Conference_Location :
San Francisco, CA
ISSN :
0193-6530
Print_ISBN :
0-7803-8904-2
Type :
conf
DOI :
10.1109/ISSCC.2005.1493934
Filename :
1493934
Link To Document :
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