DocumentCode :
1672583
Title :
Repeated games for privacy-aware distributed state estimation in interconnected networks
Author :
Belmega, E. Veronica ; Sankar, Lalitha ; Poor, H. Vincent
Author_Institution :
ETIS/ENSEA, Univ. Cergy-Pontoise, Cergy-Pontoise, France
fYear :
2012
Firstpage :
64
Lastpage :
68
Abstract :
The conflict between cooperation in distributed state estimation and the resulting leakage of private state information (competitive privacy) is studied for a system composed of two interconnected agents. The distributed state estimation problem is studied using an information theoretic rate-distortion-leakage tradeoff model and a repeated non-cooperative game framework. The objective is to investigate the conditions under which the repetition of the agents´ interaction enables data sharing among the agents beyond the minimum requirement. In the finite horizon case, similarly to the one-shot interaction, data sharing beyond the minimum requirement is not a credible commitment for either of the agents. However, non-trivial mutual data sharing is sustainable in the long term, i.e., in the infinite horizon case.
Keywords :
data privacy; distributed processing; game theory; multi-agent systems; rate distortion theory; state estimation; agent interaction; competitive privacy; finite horizon case; information theoretic rate-distortion-leakage tradeoff model; interconnected networks; nontrivial mutual data sharing; one-shot interaction; privacy-aware distributed state estimation problem; private state information leakage; repeated games; repeated noncooperative game framework; Encoding; Games; History; Pricing; Privacy; State estimation; Competitive privacy; rate-distortion-leakage tradeoff; subgame perfect equilibrium;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Network Games, Control and Optimization (NetGCooP), 2012 6th International Conference on
Conference_Location :
Avignon
Print_ISBN :
978-1-4673-6026-5
Type :
conf
Filename :
6486115
Link To Document :
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