Title :
Interactive caustics using local precomputed irradiance
Author :
Wyman, Chris ; Hansen, Charles ; Shirley, Peter
Author_Institution :
Dept. of Comput. Sci., Iowa Univ., IA, USA
Abstract :
Bright patterns of light focused via reflective or refractive objects onto matte surfaces are called "caustics". We present a method for rendering dynamic scenes with moving caustics at interactive rates. This technique requires some simplifying assumptions about caustic behavior allowing us to consider it a local spatial property which we sample in a preprocessing stage. Storing the caustic locally limits caustic rendering to a simple lookup. We examine a number of ways to represent this data, allowing us to trade between accuracy, storage, run time, and precomputation time.
Keywords :
data structures; rendering (computer graphics); data representation; dynamic scene rendering; interactive caustics; local precomputed irradiance; Cities and towns; Computational efficiency; Computer graphics; Computer science; Focusing; Humans; Layout; Lighting; Optical refraction; Surface texture;
Conference_Titel :
Computer Graphics and Applications, 2004. PG 2004. Proceedings. 12th Pacific Conference on
Print_ISBN :
0-7695-2234-3
DOI :
10.1109/PCCGA.2004.1348344