• DocumentCode
    167539
  • Title

    GPU Enhanced Path Finding for an Unmanned Aerial Vehicle

  • Author

    Hossain, R. ; Magierowski, S. ; Messier, G.G.

  • Author_Institution
    ECE Dept., Univ. of Calgary, Calgary, AB, Canada
  • fYear
    2014
  • fDate
    19-23 May 2014
  • Firstpage
    1285
  • Lastpage
    1293
  • Abstract
    Situated robots like unmanned aerial vehicles (UAVs) typically need to arrange their plans as a sequence of actions between multiple goal locations. Identifying the sequence of goals to plan for can be naturally cast in the form of the traveling salesman problem (TSP). By making faster decision, more complex real-time operations may be achieved. A graphics processing unit (GPU) is used in this work to enhance the computational execution rate. A genetic algorithm working in concert with a clustering algorithm is used to quickly compute the desired routes. Several algorithm customizations are made to address the GPU´s limited memory space. The implemented GPU code works 4.8 times faster than serially implemented code and the algorithm can solve large problems with 4000 waypoints.
  • Keywords
    autonomous aerial vehicles; control engineering computing; genetic algorithms; graphics processing units; path planning; GPU; UAV; clustering algorithm; genetic algorithm; graphics processing unit; path finding; unmanned aerial vehicle; Clustering algorithms; Genetic algorithms; Graphics processing units; Instruction sets; Partitioning algorithms; Robot sensing systems; Symmetric matrices; CUDA; GA; TSP; UAV;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Parallel & Distributed Processing Symposium Workshops (IPDPSW), 2014 IEEE International
  • Conference_Location
    Phoenix, AZ
  • Print_ISBN
    978-1-4799-4117-9
  • Type

    conf

  • DOI
    10.1109/IPDPSW.2014.144
  • Filename
    6969526