DocumentCode
167539
Title
GPU Enhanced Path Finding for an Unmanned Aerial Vehicle
Author
Hossain, R. ; Magierowski, S. ; Messier, G.G.
Author_Institution
ECE Dept., Univ. of Calgary, Calgary, AB, Canada
fYear
2014
fDate
19-23 May 2014
Firstpage
1285
Lastpage
1293
Abstract
Situated robots like unmanned aerial vehicles (UAVs) typically need to arrange their plans as a sequence of actions between multiple goal locations. Identifying the sequence of goals to plan for can be naturally cast in the form of the traveling salesman problem (TSP). By making faster decision, more complex real-time operations may be achieved. A graphics processing unit (GPU) is used in this work to enhance the computational execution rate. A genetic algorithm working in concert with a clustering algorithm is used to quickly compute the desired routes. Several algorithm customizations are made to address the GPU´s limited memory space. The implemented GPU code works 4.8 times faster than serially implemented code and the algorithm can solve large problems with 4000 waypoints.
Keywords
autonomous aerial vehicles; control engineering computing; genetic algorithms; graphics processing units; path planning; GPU; UAV; clustering algorithm; genetic algorithm; graphics processing unit; path finding; unmanned aerial vehicle; Clustering algorithms; Genetic algorithms; Graphics processing units; Instruction sets; Partitioning algorithms; Robot sensing systems; Symmetric matrices; CUDA; GA; TSP; UAV;
fLanguage
English
Publisher
ieee
Conference_Titel
Parallel & Distributed Processing Symposium Workshops (IPDPSW), 2014 IEEE International
Conference_Location
Phoenix, AZ
Print_ISBN
978-1-4799-4117-9
Type
conf
DOI
10.1109/IPDPSW.2014.144
Filename
6969526
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