DocumentCode
1677106
Title
Efficient feature extraction for 2D/3D objects in mesh representation
Author
Zhang, Cha ; Chen, Tsuhan
Author_Institution
Dept. of Electr. & Comput. Eng., Carnegie Mellon Univ., Pittsburgh, PA, USA
Volume
3
fYear
2001
fDate
6/23/1905 12:00:00 AM
Firstpage
935
Abstract
Meshes are dominantly used to represent 3D models as they fit well with graphics rendering hardware. Features such as volume, moments, and Fourier transform coefficients need to be calculated from the mesh representation efficiently. We propose an algorithm to calculate these features without transforming the mesh into other representations such as the volumetric representation. To calculate a feature for a mesh, we show that we can first compute it for each elementary shape such as a triangle or a tetrahedron, and then add up all the values for the mesh. The algorithm is simple and efficient, with many potential applications
Keywords
Fourier transforms; feature extraction; image representation; mesh generation; rendering (computer graphics); solid modelling; 2D objects; 3D objects; Fourier transform coefficients; feature extraction; graphics rendering hardware; mesh representation; moments; volume; Computer graphics; Feature extraction; Fourier transforms; Hardware; Internet; Layout; Rendering (computer graphics); Shape; Solid modeling; Virtual reality;
fLanguage
English
Publisher
ieee
Conference_Titel
Image Processing, 2001. Proceedings. 2001 International Conference on
Conference_Location
Thessaloniki
Print_ISBN
0-7803-6725-1
Type
conf
DOI
10.1109/ICIP.2001.958278
Filename
958278
Link To Document