DocumentCode :
1679016
Title :
The Present Situation and Development Trend of E-sports Games in China
Author :
Dongsheng, Yang ; Xiaohang, Ye ; Daofeng, Kang
Author_Institution :
Phys. Educ. Sci. Res. Inst., ZheJiang Univ. of Technol., Hangzhou, China
fYear :
2011
Firstpage :
384
Lastpage :
386
Abstract :
By using the method of literature and journalism collection, this paper makes an investigation and analysis of the E-sports games in China and attempts to prospect the trend of it´s development. The conclusion is that the E-ports games can propel the sports industry forward and lead the traditional entertainment into a new developing stage. Now China E-sports is still in development stage, the market is still in a spontaneous and disorderly state as Government don´t take it seriously. Therefore, the urgent matter of the moment is how to standardize them reasonably and guide the E-sports and relevant industries to a healthy development.
Keywords :
computer games; entertainment; sport; China; e-sports games; entertainment; sports industry; Consumer electronics; Educational institutions; Games; Hardware; Industries; Software; E-sports games; status; tendency;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Future Computer Science and Education (ICFCSE), 2011 International Conference on
Conference_Location :
Xi´an
Print_ISBN :
978-1-4577-1562-4
Type :
conf
DOI :
10.1109/ICFCSE.2011.98
Filename :
6041716
Link To Document :
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