DocumentCode :
1679871
Title :
Realization of Virtual Scene Multiuser´s Connection Technology on LAN
Author :
Deyong, Wang
Author_Institution :
Dept. of Comput., Pingdingshan Ind. Coll. of Technol., Pingdingshan, China
fYear :
2011
Firstpage :
522
Lastpage :
525
Abstract :
Distributed network of network communication raised new demands: first, how to collect each computer to accurate real-time data to the entire network all the computers for their monitoring, secondly, how the historical data to the whole Each computer network to ensure a consistent whole network data, In addition, how will a computer control command issued to the implementation of the right machine, and control records to the whole network of other computers. This paper designs and implements a virtual scene in the distributed network multiplayer system, an online multi-user virtual environment to achieve the mutual information between the data and send and receive and transmit.
Keywords :
C++ language; local area networks; transport protocols; C/S mode communication model; LAN; TCP/IP protocol; VC++ programming language; computer control command; computer network; distributed network multiplayer system; network communication; network data; online multiuser virtual environment; virtual scene multiuser connection technology; Computational modeling; Computers; Message systems; Protocols; Real time systems; Servers; Sockets; LAN; Multi-user´s Connection Technology; Virtual Scene;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Future Computer Science and Education (ICFCSE), 2011 International Conference on
Conference_Location :
Xi´an
Print_ISBN :
978-1-4577-1562-4
Type :
conf
DOI :
10.1109/ICFCSE.2011.133
Filename :
6041750
Link To Document :
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