DocumentCode :
1682911
Title :
Uniform hardness vs. randomness tradeoffs for Arthur-Merlin games
Author :
Gutfreund, Dan ; Shaltiel, Ronen ; Ta-Shma, Amnon
Author_Institution :
Sch. of Comput. Sci. & Eng., Hebrew Univ., Jerusalem, Israel
fYear :
2003
Firstpage :
33
Lastpage :
47
Abstract :
Impagliazzo and Wigderson proved a uniform hardness vs. randomness "gap result" for BPP. We show an analogous result for AM: Either Arthur-Merlin protocols are very strong and everything in E=DTIME(2O(n)) can be proved to a subexponential time verifier, or else Arthur-Merlin protocols are weak and every language in AM has a polynomial time nondeterministic algorithm in the uniform average-case setting (i.e., it is infeasible to come up with inputs on which the algorithm fails). For the class AM∩coAM, we can remove the average-case clause and show under the same assumption that AM∩coAM=NP∩coNP. A new ingredient in our proof is identifying a novel resiliency property of hardness vs. randomness trade-offs. We observe that the Miltersen-Vinodchandran generator has this property.
Keywords :
Boolean functions; computability; computational complexity; formal languages; game theory; randomised algorithms; set theory; theorem proving; AM language; Arthur-Merlin game; Arthur-Merlin protocol; Boolean function computability; Miltersen-Vinodchandran generator; NP class; average-case clause; hardness resiliency property; polynomial time nondeterministic algorithm; proof system; subexponential time verifier; uniform hardness; uniform randomness; Artificial intelligence; Chromium; Computational complexity;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Computational Complexity, 2003. Proceedings. 18th IEEE Annual Conference on
ISSN :
1093-0159
Print_ISBN :
0-7695-1879-6
Type :
conf
DOI :
10.1109/CCC.2003.1214408
Filename :
1214408
Link To Document :
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