• DocumentCode
    1682911
  • Title

    Uniform hardness vs. randomness tradeoffs for Arthur-Merlin games

  • Author

    Gutfreund, Dan ; Shaltiel, Ronen ; Ta-Shma, Amnon

  • Author_Institution
    Sch. of Comput. Sci. & Eng., Hebrew Univ., Jerusalem, Israel
  • fYear
    2003
  • Firstpage
    33
  • Lastpage
    47
  • Abstract
    Impagliazzo and Wigderson proved a uniform hardness vs. randomness "gap result" for BPP. We show an analogous result for AM: Either Arthur-Merlin protocols are very strong and everything in E=DTIME(2O(n)) can be proved to a subexponential time verifier, or else Arthur-Merlin protocols are weak and every language in AM has a polynomial time nondeterministic algorithm in the uniform average-case setting (i.e., it is infeasible to come up with inputs on which the algorithm fails). For the class AM∩coAM, we can remove the average-case clause and show under the same assumption that AM∩coAM=NP∩coNP. A new ingredient in our proof is identifying a novel resiliency property of hardness vs. randomness trade-offs. We observe that the Miltersen-Vinodchandran generator has this property.
  • Keywords
    Boolean functions; computability; computational complexity; formal languages; game theory; randomised algorithms; set theory; theorem proving; AM language; Arthur-Merlin game; Arthur-Merlin protocol; Boolean function computability; Miltersen-Vinodchandran generator; NP class; average-case clause; hardness resiliency property; polynomial time nondeterministic algorithm; proof system; subexponential time verifier; uniform hardness; uniform randomness; Artificial intelligence; Chromium; Computational complexity;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Computational Complexity, 2003. Proceedings. 18th IEEE Annual Conference on
  • ISSN
    1093-0159
  • Print_ISBN
    0-7695-1879-6
  • Type

    conf

  • DOI
    10.1109/CCC.2003.1214408
  • Filename
    1214408